A FIRST-PERSON SCI-FI MYSTERY

THE RIFTCUSTODIAN

The ship remembers you. You don’t remember the ship.

Rook came aboard The Rift to salvage it. The airlock calls him crew, the ship’s custodian logs his return, and his own mark is already painted on the cargo bay wall.

Get game updates Free demo of the first two levels coming soon to itch.io

ABOARD THE RIFT

Bend the ship

The Rift Gun links two marked surfaces. Step through a blue rift and out of a purple one, across a sealed bay or up into a ceiling duct.

Work with your echo

Record yourself, then let the recording hold a station while you do the rest. The research decks were built for two operators. You are only one.

Meet MORROW

The vessel’s custodian is polite, patient and very sure it has met you before. Its records disagree with your memory. One of them is wrong.

FROM THE DEMO

An airlock terminal glowing pink: CREW STATUS: RETURNED
The airlock knows you
A lit entry corridor leading to MORROW's light-bar sigil
MORROW’s sigil at the end of the corridor
A swirling blue rift opened on a wall panel, the Rift Gun in the foreground
A blue rift on a bypass panel
A purple rift opened on a ceiling panel above a lit corridor
Its purple partner, up in the ceiling
A narrow server hall with blue crash screens on the racks either side
Deck 03’s crashed research network
A tall cargo bay lit by a row of ceiling lamps, crates stacked to one side
The cargo bay, power restored

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New levels, the demo’s release, the full game and the odd behind-the-scenes note. No spam.